RSS PROJECT

Wiki  /  FAQ

Current gameplay systems

1 min read 32 reads updated 23d ago

What is active now?

  • Sleepers stay in the world with the owner loadout. Anyone can open the take-only loot grid or kill the body while the owner is offline.
  • Base protection uses bedrolls, claim flags, powered generators, offline grace, and one shared upkeep pool. Funded bases repair damaged structures automatically.
  • World events include helicopter crashes and locked crates. Their safe placement, access timers, loot scaling, and cleanup are server-authoritative.
  • Quest tracks are persistent. Choose Newcomer or Returning once and claim each configured reward once, including Random knife and Random scope rewards.
  • Storage sorting and hammer upgrades are optional server tools. The player is frozen during the operation, the storage or ownership is checked, and VIP reduces the time.

The complete numbers and command reference are in Server commands, Base decay, Events, weather, and GPS, and Quest tracks.

Back to the wiki